Tim Peters added the comment:

> Anyway, if we modify random.py, the generated
> numbers should be different, no?

Not in a bugfix release.  The `min()` trick changes no results whatsoever on a 
box that doesn't do double-rounding.

On a box that does do double-rounding, the only difference in results is that 
the `min()` trick stops a nasty exception in a relative handful of cases (& 
makes no difference to any case in which that exception isn't raised).

The sequence of results may be different on platforms with double-rounding and 
without double-rounding, but that's always been true.  The `min()` trick 
changes nothing about that either, except to prevent unintended exceptions on 
double-rounding boxes.

Note that switching to use SSE2 instead also changes nothing on boxes that 
don't do double-rounding.  It would change some results (beyond _just_ stopping 
bogus exceptions) on boxes that do double-rounding.

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Python tracker <rep...@bugs.python.org>
<http://bugs.python.org/issue24567>
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