Ned Deily added the comment:

OK, thanks for reporting it.  A couple of things. I'm not sure why the PyQt5 
build is looking for the MacOSX10.10.sdk as you report.  There do seem to be 
some issues building a universal Python when using a current default Xcode SDK; 
I'm going to leave this issue open to investigate those.  You can get around 
those issues by using --enable-universalsdk=/ which uses the header files and 
libraries installed in traditional locations by the Command Line Tools rather 
than from the SDK locations.  Also, as documented in the Mac README 
(https://hg.python.org/cpython/file/3.5/Mac/README) where universal builds are 
described, --with-universal-archs=64-bit is a legacy configuration option that 
is only supported with an OS X 10.5 SDK, because it includes ppc64 which is no 
longer supported by current Xcode compilers.  On current systems, building with 
no --with-universal-archs option specified will produce 64-bit Intel binaries.  
Finally, depending on what your needs are, it might be easier to i
 nstall PyQt5 and Python 3.5 from a third-party distributor, like Homebrew, 
MacPorts, or conda.

----------
title: errors during static build on OSX -> build errors on OS X 10.11 with 
--enable-universalsdk
versions: +Python 3.6

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<http://bugs.python.org/issue26265>
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