Ned Deily added the comment: OK, thanks for reporting it. A couple of things. I'm not sure why the PyQt5 build is looking for the MacOSX10.10.sdk as you report. There do seem to be some issues building a universal Python when using a current default Xcode SDK; I'm going to leave this issue open to investigate those. You can get around those issues by using --enable-universalsdk=/ which uses the header files and libraries installed in traditional locations by the Command Line Tools rather than from the SDK locations. Also, as documented in the Mac README (https://hg.python.org/cpython/file/3.5/Mac/README) where universal builds are described, --with-universal-archs=64-bit is a legacy configuration option that is only supported with an OS X 10.5 SDK, because it includes ppc64 which is no longer supported by current Xcode compilers. On current systems, building with no --with-universal-archs option specified will produce 64-bit Intel binaries. Finally, depending on what your needs are, it might be easier to i nstall PyQt5 and Python 3.5 from a third-party distributor, like Homebrew, MacPorts, or conda.
---------- title: errors during static build on OSX -> build errors on OS X 10.11 with --enable-universalsdk versions: +Python 3.6 _______________________________________ Python tracker <rep...@bugs.python.org> <http://bugs.python.org/issue26265> _______________________________________ _______________________________________________ Python-bugs-list mailing list Unsubscribe: https://mail.python.org/mailman/options/python-bugs-list/archive%40mail-archive.com