STINNER Victor added the comment: Bastien: > In py3.4 and below we used to be able to use bytes filenames with os.walk(), > it’s now impossible under windows due to the limitation of os.scandir(). > > This issue was reported to Blender tracker > (https://developer.blender.org/T47018).
Again, why do you use bytes? Blender only supports Python 3. You must use Unicode on all platforms. On Windows, it gives you support of the full Unicode character set for free. ---------- _______________________________________ Python tracker <rep...@bugs.python.org> <http://bugs.python.org/issue25911> _______________________________________ _______________________________________________ Python-bugs-list mailing list Unsubscribe: https://mail.python.org/mailman/options/python-bugs-list/archive%40mail-archive.com