Mark Dickinson <dicki...@gmail.com> added the comment:

I'm not sure I understand the problem that you're reporting - what issues are 
you seeing in practice?

x64 should be fine here. In normal circumstances, the compiled version of 
dtoa.c will be using SSE2 instructions and will already be doing floating-point 
arithmetic at 53-bit precision (not 56-bit), following IEEE 754. It's mainly 
the ancient x86/x87 hardware that's problematic. This code has been working 
well on many different x64 platforms for around a decade now.

Can you describe the issue that you're seeing in more detail?

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Python tracker <rep...@bugs.python.org>
<https://bugs.python.org/issue45702>
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