Mark Dickinson <dicki...@gmail.com> added the comment:

> Does the technique you had in mind involve testing 1 ulp up or down to see 
> whether its square is closer to the input?

Kinda sorta. Below is some code: it's essentially just pure integer operations, 
with a last minute conversion to float (implicit in the division in the case of 
the second branch). And it would need to be better tested, documented, and 
double-checked to be viable.


def isqrt_rto(n):
    """
    Square root of n, rounded to the nearest integer using round-to-odd.
    """
    a = math.isqrt(n)
    return a | (a*a != n)


def isqrt_frac_rto(n, m):
    """
    Square root of n/m, rounded to the nearest integer using round-to-odd.
    """
    quotient, remainder = divmod(isqrt_rto(4*n*m), 2*m)
    return quotient | bool(remainder)


def sqrt_frac(n, m):
    """
    Square root of n/m as a float, correctly rounded.
    """
    quantum = (n.bit_length() - m.bit_length() - 1) // 2 - 54
    if quantum >= 0:
        return float(isqrt_frac_rto(n, m << 2 * quantum) << quantum)
    else:
        return isqrt_frac_rto(n << -2 * quantum, m) / (1 << -quantum)

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Python tracker <rep...@bugs.python.org>
<https://bugs.python.org/issue45876>
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