Nathan Letwory <nat...@letworyinteractive.com> added the comment: platform.system() fails with UnicodeEncodeError on systems that have their computer name set to a name containing non-ascii characters. The implementation of platform.system() uses at some point socket.gethostname() ( see http://www.pasteall.org/16215 for a stacktrace of such usage)
There are a lot of our Blender users that are not english native-speakers and they set up their machine as they please, against RCFs or not. This currently breaks some code that use platform.system() to check the system it's run on. The paste from above is from a user who has named his computer Nötkötti. It would be more than great if this error could be fixed. If another 3.1 release is planned, preferrably for that. ---------- nosy: +jesterKing _______________________________________ Python tracker <rep...@bugs.python.org> <http://bugs.python.org/issue9377> _______________________________________ _______________________________________________ Python-bugs-list mailing list Unsubscribe: http://mail.python.org/mailman/options/python-bugs-list/archive%40mail-archive.com