Nathan Letwory <nat...@letworyinteractive.com> added the comment:

platform.system() fails with UnicodeEncodeError on systems that have their 
computer name set to a name containing non-ascii characters. The implementation 
of platform.system() uses at some point socket.gethostname() ( see 
http://www.pasteall.org/16215 for a stacktrace of such usage)

There are a lot of our Blender users that are not english native-speakers and 
they set up their machine as they please, against RCFs or not.

This currently breaks some code that use platform.system() to check the system 
it's run on. The paste from above is from a user who has named his computer 
Nötkötti.

It would be more than great if this error could be fixed. If another 3.1 
release is planned, preferrably for that.

----------
nosy: +jesterKing

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Python tracker <rep...@bugs.python.org>
<http://bugs.python.org/issue9377>
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