Excerpts from Antoine Pitrou's message of 2018-07-20 09:49:01 +0200:
> 
> Le 20/07/2018 à 02:51, Ethan Furman a écrit :
> > My first issue with this model is, as discussed above, a lack of a 
> > consistent vision.  A BDFL is not just there to say, 
> > "this PEP is accepted," but also to say, "change this one piece here, 
> > remove that piece there, add this" -- definitely 
> > not something easily done by 100+ voters.
> > 
> > My second issue is qualifications:  there are plenty of PEPs that I either 
> > have no interest in or whose field I have no 
> > experience with, and my voting on those PEPs would be nonsensical; when 
> > that happens to a BDFL s/he appoints a BDFOP.
> > 
> > My third issue is, quite simply, time.  Working on patches takes time; 
> > reviewing PRs takes time; and being a good voting 
> > citizen takes lots and lots of time -- and we're all volunteers.  Time is 
> > at a premium.
> 
> This is true.  But it's a problem for the BDFL even more.  Our ex-BDFL
> resigned because of pressure and exhaustion.  Why would another BDFL
> fare better?
> 
> Victor pointed out something I didn't know: that several prominent core
> devs (him, Brett Cannon) recently suffered from
> breakdown/burnout/depression.
> 
> I find the PEP-delegate to be a powerful concept.  Why wouldn't *every*
> PEP have a PEP-delegate?  This way we don't need a BDFL anymore.  We can
> discuss how to nominate PEP-delegates (Nick had an interesting proposal).

+1

Doug
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