Smith wrote:

>     When teaching some programming to total newbies, a common frustration
>     is how to explain why a==b is False when a and b are floats computed
>     by different routes which ``should'' give the same results (if
>     arithmetic had infinite precision).

This is just a special case of the problems inherent
in the use of floating point. As with all of these,
papering over this particular one isn't going to help
in the long run -- another one will pop up in due
course.

Seems to me it's better to educate said newbies not
to use algorithms that require comparing floats for
equality at all. In my opinion, if you ever find
yourself trying to do this, you're not thinking about
the problem correctly, and your algorithm is simply
wrong, even if you had infinitely precise floats.

Greg

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