In <[EMAIL PROTECTED]>, Blaze Bresko wrote: > [Tetris] I was curious how you would program the seperate images to > fall together and not break apart, because pygame and livewires uses > images as collision detection, so therefore you can't make most of the > shapes a single image because they will have transparent spaces as part > of the image, which will make floating shapes and such.
I wouldn't rely on the graphics library at all but create a "model" of the game that's completely independent from the graphics. I think a two dimensional structure with lists of lists is the simplest solution. Ciao, Marc 'BlackJack' Rintsch -- http://mail.python.org/mailman/listinfo/python-list