mardif <[EMAIL PROTECTED]> wrote:
> Hi,
> I've found a strange behavior in method GetPosition() of wxWindow class
> 
> ( and derived ).
> On windows, if you create a window object
> 
> frame = wx.Frame(None, -1, "TESTING")
> 
> and you set the position to:
> frame.SetPosition( (300, 45000) )
> 
> If you call method GetPosition, the result will be:
> frame.GetPosition()
> >>> (300, 32767)
> 
> 32767 is the integer limit. Why GetPosition() returns this value??? and
> 
> why on Unix Platform this problem was not found??
> 
> thx very much!

Traditionally, there was a 16(15?) bit limit for coordinates on X Window
systems.

Maybe the wx implementations tries to be smarter than X itself and
restricts the positions artificially. Maybe Windows has sch a limit 
itself...

I don't really know, other than 'never try to access coordinates
that are 'much' bigger than what is actually visible'...

Andre'
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