Putty wrote: > Do you think it would be reasonable to use wxGrid to make the game > area? > > [EMAIL PROTECTED] wrote: > > Putty wrote: > > > Hi. I was going to write an implementation of John Conway's Life game > > > using Python and Tk, but I soon found that Tk just didn't cut the > > > mustard for memory usage, management, and the like for such a project, > > > so I've found my best GUI bet for my project is wxPython and not > > > pygame. > > > > > > Anybody have any advice thus far? > > > > > > Anyway, my real question is if anybody knows of any tutorials or source > > > code from other implementations and other languages that may prove > > > useful? > > > > I find that wxPython is very easy to use.. I just noticed a graphic > > library that may or may not help > > http://language-binding.net/pyplusplus/examples/easybmp/easybmp.html > > I am not sure if you can work with pixels with wxPython but you can > > probily do the life game with tiles also..
void wxGrid(wxWindow *parent, int x, int y, int width, int height, long style=0, char *name="grid") Constructor. Before using a wxGrid object, you must call CreateGrid to set up the required rows and columns. Looks like it may be right up your alley, here is a couple links that may be helpfull http://filburt.lns.mit.edu/oops/Html/SW/wxwin/wxgrid/grid.htm http://www.google.com/custom?q=wxGrid&sa=Search&client=pub-3239946176051515&forid=1&ie=ISO-8859-1&oe=ISO-8859-1&cof=GALT%3A%23008000%3BGL%3A1%3BDIV%3A%23336699%3BVLC%3A663399%3BAH%3Acenter%3BBGC%3AFFFFFF%3BLBGC%3A336699%3BALC%3A0000FF%3BLC%3A0000FF%3BT%3A000000%3BGFNT%3A0000FF%3BGIMP%3A0000FF%3BFORID%3A1%3B&hl=en and mine that probily isn't :) -- http://mail.python.org/mailman/listinfo/python-list