charlie strauss wrote:

> level0:  newly created objects
> level1:  objects that survived 1 round of garbage collection
> level2:  objects that survivied 2+ rounds of gargbage collection
> 
> Since all of my numerous objects are level2 objects, and none of
 > them are every deallocated, then I should never trip the GC for
 > these.

your understanding of generational GC is a bit fuzzy, it seems.  that an 
object is promoted to a higher level means that it's not inspected quite 
as often as lower-level objects, not that it's never inspected at all.

</F>

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