Fredrik Lundh wrote:
> Grant Edwards wrote:
>
>> Oy. A pure Python solution would probably be _really_ slow.
>
> Pure Python doesn't necessarily imply "no graphics drawing code written
> in some other language", though. You can get pretty far by using a 2D
> library for simple 3D rendering.
Someone wrote a 3D demo for the pygame.draw challenge*. It worked but
unfortunately he didn't end up finishing and submitting it. It had severe
performance limitations :)
Richard
*: http://media.pyweek.org/static/pygame.draw-0606.html
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