Chris Mellon wrote: > > Using either win32 or wxPython you will be able to produce bitmaps > directly, without needing to create a visible window. > > > Some quick & dirty wxPython code > > def getTextBitmap(text, font, fgcolor, bgcolor): > dc = wx.MemoryDC() > dc.SetFont(font) > width, height= dc.GetTextExtent(text) > bmp = wx.EmptyBitmap(width, height) > dc.SelectObject(bmp) > dc.SetBackground(wx.Brush(bgcolor)) > dc.Clear() > dc.SetTextBackground(bgcolor) > dc.SetTextForeground(fgcolor) > dc.DrawText(text, 0, 0) > dc.SelectObject(wx.NullBitmap) > return bmp > > > Raw win32 code will look similar but will be much more verbose.
Thx again for this base. Quickly testing this, it appears that the result is rendered half a pixel off in the x-direction. Does this make sense ? Is it possible to position text with subpixel accuracy ? Regards, Boris Borcic -- http://mail.python.org/mailman/listinfo/python-list