Mizipzor > I dont like the looks of that code, there are many > function parameters to be sent in and if I were to add an attribute, i > would need to add it in three places. Add it to the function > parameters, add it to the class and assign it. > Is there a smoother way to do this?
You may use something like this: def selfassign(self, locals): # Code from web.py http://webpy.org modified. for key, value in locals.iteritems(): if key != 'self': setattr(self, key, value) Generally used in __init__ methods, as: def __init__(self, foo, bar, baz=1): selfassign(self, locals()) You may use it as (untested): class Stats: def __init__(self, speed, maxHp, armor, strength, attackSpeed, imagePath): selfassign(self, locals()) self.originalImage = loadTexture(imagePath) del self.imagePath I don't like that del Bye, bearophile -- http://mail.python.org/mailman/listinfo/python-list