#include <stdio.h>
function hello(){
struct obj = { char *data = 'hello'}
obj.add = obj_add(obj);
return obj;
}
function obj_add(obj){
function add(value){
obj.data += value;
return obj;
}
}
main(){
test = hello();
test.add('world');
printf(test.data);
}
I was thinking something like this maybe ?
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