Sorry, 4got to send it in html for the bold parts.

thx

def drawMainMenu(win):
   #define and draw the buttons
   mainMenuList = []
   mainMenuList.append (CreateRect(4,6,7,8,"grey",win))
   mainMenuList.append (CreateRect(3.5,6.5,5,6,"grey",win))
   mainMenuList.append (CreateRect(3.5,6.5,3,4,"grey",win))
   mainMenuList.append (CreateRect(3.1,7,1,2,"grey",win))
   mainMenuList.append (CreateRect(8,10,0,1,"grey",win))

   #define and draw the main menu
mainMenuList.append (CreateText(5,9.5,"MAIN MENU","times roman", 30, "normal", "red",win)) mainMenuList.append (CreateText(2,8.5,"Please pick a subject from below: ","times roman", 14, "normal", "purple",win)) mainMenuList.append (CreateText(5,7.5,"MATH","times roman", 28, "italic", "blue",win)) mainMenuList.append (CreateText(5,5.5,"SCIENCE","times roman", 28, "italic", "yellow",win)) mainMenuList.append (CreateText(5,3.5,"HISTORY","times roman", 28, "italic", "pink",win)) mainMenuList.append (CreateText(5,1.5,"GEOGRAPHY","times roman", 28, "italic", "green",win)) mainMenuList.append (CreateText(9,.5,"Quit","times roman", 20, "italic", "black",win))

   return(mainMenuList)
def UndrawMenu (menulist):
   for i in range(len(menulist)):
       menulist[i].undraw()

def CreateText(x,y,myString,myFace,mySize, myStyle, myColor,win):
   myText = Text(Point(x,y), myString)
   myText.setFace(myFace)
   myText.setSize(mySize)
   myText.setStyle(myStyle)
   myText.setTextColor(myColor)
   myText.draw(win)
   return myText

def CreateRect(x1,x2,y1,y2,myFill,win):
   myRect = Rectangle(Point(x1,y1,), Point(x2,y2))
   myRect.setFill(myFill)
   myRect.draw(win)
   return myRect

def isValidClick(x1,x2, y1, y2, p1, win):
   if p1.getX()>=x1 and p1.getY()>=y1 and p1.getX()<=x2 and p1.getY()<=y2:
       return True
   else:
       return False

def drawQuestion (subject, question, answers, win):
   menuList = []

   #define and draw the entry boxes
   entchoice = Entry(Point(6.4,6.5), 1)
   entchoice.setText("A")
   entchoice.setTextColor ("blue")
   entchoice.draw(win)
menuList.append(entchoice) menuList.append(CreateText(5,9.5,question,"times roman", 18, "normal", "red",win)) menuList.append(CreateText(2,8.5,"A. " + answers[0],"times roman", 16, "normal", "purple",win)) menuList.append(CreateText(7.5,8.5,"B. " + answers[1],"times roman", 16, "normal", "purple",win)) menuList.append(CreateText(2,7.5,"C. " + answers[2],"times roman", 16, "normal", "purple",win)) menuList.append(CreateText(7.5,7.5,"D. " + answers[3],"times roman", 16, "normal", "purple",win)) menuList.append(CreateText(4.7,6.5,"Please enter your choice:","times roman", 16, "normal", "purple",win))

   #draw answer box and text
   answerButton = Rectangle(Point(7,5.5), Point(3,4))
   answerButton.setFill("grey")
   answerButton.draw(win)
   answerButton = Text(Point(5,4.8),"Answer")
   answerButton.setTextColor("black")
   answerButton.setSize(22)
   answerButton.draw(win)
   menuList.append(answerButton)

return(menuList)

def main():

   #Declare and initialize variables



   #make math question list
   mathlist = []
question = ["An equilateral triangle has how many sides?", "3", "4" , "1", "5"]
   mathlist.append(question)
   question = ["How many inches are in a foot?", "12", "6", "3", "9"]
   mathlist.append(question)
question = ["One Kilogram equals how many grams?", "1000", "230", "450", "100"]
   mathlist.append(question)
question = ["Which means nine hundred sixty three thousandths?", ".963", ".0963", ".0.0963", "9.63"]
   mathlist.append(question)
question = ["A fathom is a unit of measurement for which of the following?", "depth", "space", "time", "distance"]
   mathlist.append(question)
question = ["What is 111, plus 112, plus 113?", "336", "332", "331", "333"]
   mathlist.append(question)
#show the rules of the game window
   win = GraphWin("RULES OF THE GAME",600,600)
   win.setBackground("orange")
   win.setCoords(0.0,0.0,10.0,10.0)

txtrules1 = CreateText(5,9.5,"The rules of the game are as follows:","times roman", 16, "normal", "red",win) txtrules2 = CreateText(5,8.5,"The game will be made up of 10 questions, 2 from each grade 1-5.","times roman", 12, "normal", "black",win) txtrules3 = CreateText(5,7.5,"You will be able to pick 2 subjects you want to answer for each grade.","times roman", 12, "normal", "black",win) txtrules4 = CreateText(5,6.5,"The subjects you can pick from are Math, Science, History and Geography.","times roman", 12, "normal", "black",win) txtrules5 = CreateText(5,5.5,"No more then 3 questions can be answered from each subject.","times roman", 12, "normal", "black",win) txtrules6 = CreateText(5,2.5,"HAVE FUN AND GOOD LUCK!","times roman", 26, "normal", "yellow",win)


   #define window and set coords
   win =GraphWin("Are You Smarter Then a Fifth Grader???",800,800)
   win.setBackground("orange")
   win.setCoords(0.0,0.0,10.0,10.0)
   mainMenuList = drawMainMenu(win)



   #getMouse
   p1 = win.getMouse()
   while(isValidClick(8,10,0,1,p1,win)==False):
       if (isValidClick(4,6,7,8,p1,win)==True):
           currentList = mathlist
           subject = "Math"

       elif (isValidClick(3.5,6.5,5,6,p1,win)==True):
           UndrawMenu(mainMenuList)

       elif (isValidClick(3.5,6.5,3,4,p1,win)==True):
           UndrawMenu(mainMenuList)

       elif (isValidClick(3.1,7,1,2,p1,win)==True):
           UndrawMenu(mainMenuList)

       UndrawMenu(mainMenuList)
*
       #Picks random question
       qNum = randrange(0, len(currentList))
       qList = currentList[qNum]

       aList = []
       tmpList = qList[1:5]

       #Randomizes answers
       while(len(tmpList) > 0):
           rNum = randrange(0, len(tmpList))
           aList.append(tmpList[rNum])
           tmpList.pop(rNum)
*
       currentScreen = drawQuestion(subject, qList[0], aList, win)
       currentList.pop(qNum)

       #getMouse
       p1 = win.getMouse()
       while(isValidClick(7,3,5.5,4,p1,win)==True):
           print "hello"


*        pResult = (currentScreen[0].getText())
       print pResult

       cResult = (currentScreen[2].getText())
       print cResult*

       #compare player's answer to correct answer
       #if correct/incorrect do a print statement
       #add/take away from score
UndrawMenu(currentScreen)
   #Quit
   win.close()
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