> def HandleSomething(self, event):
> generating_control = event.GetEventObject()
> print generating_control
>
> HTH,
Thank you.That is what I was looking for, but as often seems the case, one
thing exposes another. Is there any way to listen for events without
specifically binding to a handler (it seems one cannot bind an event to two
handlers?)? One could do so with globals, but I'm trying to avoid that.
For example, "press any button to stop"
def HandleSomething(self, event):
.................
while generating_control: == something:
run
else
stop
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