Hello, Apologies if the terminology in this email is a little incorrect, I'm still finding my feet.
I'm using python to generate some script for another language (MEL, in maya, specifically expressions). Maya runs python too, but unfortunately its expression language still has to use the maya syntax. If I pass the expression this code: #runtime code [mel] expRuntime="""float $pos[]=particleShape1.worldPosition; setAttr ("heartPP_1_"+particleShape1.particleId+".tx") $pos[0]; setAttr ("heartPP_1_"+particleShape1.particleId+".ty") $pos[1]; setAttr ("heartPP_1_"+particleShape1.particleId+".tz") $pos[2]; """ dynExpression (p, s=expRuntime, rad=1) #generate the expression Then maya errors out, however if I pass maya an 'escaped' version: expRuntime="""float $pos[]=particleShape1.worldPosition;\r\nsetAttr (\"heartPP_1_\"+particleShape1.particleId+\".tx\") $pos[0];\r\nsetAttr (\"heartPP_1_\"+particleShape1.particleId+\".ty\") $pos[1];\r\nsetAttr (\"heartPP_1_\"+particleShape1.particleId+\".tz\") $pos[2];" -rad particleShape1;""" Then all is well. My question is, is there any way to convert the first variable example to the second? It's a lot easier to type and on the eye. Tia, Jules -- http://mail.python.org/mailman/listinfo/python-list