On Mar 12, 9:25 am, [EMAIL PROTECTED] wrote: > Seeing the 7DRL start up recently, i wanted to see what one was made > of. Python is the language i'm most familiar with so i searched for > some code to look at, but i couldn't find any. Can anyone direct me to > the right place? > > I did some searching on what it would take to write a roguelike in > python and it looked like the curses module would work perfectly, but > it looks to me like it doesn't work in windows? I tried to import it > and it says 'No Module named _curses' > > Sorry if all this sounds a bit noobish, it's only cause i am.
Correct, curses is not provided on the Windows platform. I recall that there were some third party attempts to implement curses functionality on Windows; try Googling for it. Even though it's typically used for graphical games, PyGame would be a good way to make a cross-platform "text-mode" game. It should be pretty straightforward to simulate a text mode terminal using a grid of sprites. (There might even be some third-party text terminals out there.) Carl Banks -- http://mail.python.org/mailman/listinfo/python-list