Hello, I have a game class, and the game has a state. Seeing that Python has no enumeration type, at first I used strings to represent states: "paused", "running", etc. But such a representation has many negatives, so I decided to look at the Enum implementation given here: http://aspn.activestate.com/ASPN/Cookbook/Python/Recipe/413486
So, I've defined: class Game: self.GameState = Enum('running', 'paused', 'gameover') def __init__ ... etc Later, each time I want to assign a variable some state, or check for the state, I must do: if state == self.GameState.running: This is somewhat long and tiresome to type, outweighing the benefits of this method over simple strings. Is there any better way, to allow for faster access to this type, or do I always have to go all the way ? What do other Python programmers usually use for such "enumeration-obvious" types like state ? Thanks in advance Eli -- http://mail.python.org/mailman/listinfo/python-list