Hi, I need to parse xml files for the Blender Game Engine. ATM I am trying to get this script running in the BGE. This is my first script and I dont have much experience programming...
import xml.sax class PnmlHandler(xml.sax.ContentHandler): def __init__(self): self.inPlace=0 def startElement(self, name, attrs): if name != "place": return if attrs.getLength()==0: return print 'Starting element:', name print "attrs:", attrs.keys() id = attrs.get("id", None) print "id:", id if name == "place": self.inPlace=1 def endElement(self, name): if name == "place": self.inPlace=0 parser = xml.sax.make_parser() parser.setContentHandler(PnmlHandler()) parser.parse(open("bpm.pnml","r")) this works in the IDLE ide. Output: Starting element: place attrs: [u'id'] id: p9723441 Starting element: place attrs: [u'id'] id: p26811937 Starting element: place attrs: [u'id'] id: p24278422[/code] but when I copy the script into blender and run it I get: [code]Compiled with Python version 2.5. Checking for installed Python... got it! Traceback (most recent call last): File "Text", line 27, in <module> File "H:\Python25\lib\xml\sax\__init__.py", line 93, in make_parser raise SAXReaderNotAvailable("No parsers found", None) xml.sax._exceptions.SAXReaderNotAvailable: No parsers found[/code] Its probably a stupid question but thanks anyway! -- http://mail.python.org/mailman/listinfo/python-list