hey thanx maybe these days .. game-programmers are doing algo-comp without talking loud about it?
is python running as backbones of some games? well ... maybe i'd simply want to start from writing a funny cute one that can play strange sounds with pc-kbd ... is it simple if is not about sound-file rendering? is it likely that sndobj would become the standard module that comes with python-package? at this moment i need csound to ceate a sound-file but well it is not everybody that has csound installed and it might be the same with sndobj On Thu, Aug 14, 2008 at 10:54:54AM -0700, Paul Boddie wrote: > > this is the podcast am focusing on cs.py: > > http://www002.upp.so-net.ne.jp/buyobuyo/micro/rss.xml > > files of scripts i used to create the sound is also linked from the html > > http://www002.upp.so-net.ne.jp/buyobuyo/micro/080812.html > > The MP3 file available from the above page reminds me of background > music from a 1990s game whose name I can't remember, and I wonder if > there's any potential for combining this with game writing, if you > aren't already doing so. > -- '2+ http://sarigama.namaste.jp/buyobuyo.html -- http://mail.python.org/mailman/listinfo/python-list