On 9 Sep, 19:55, David Thole <[EMAIL PROTECTED]> wrote: > Another option you could use is calling Applescript from the command > line, to open, execute, and handle audio.
For example, using QuickTime Player (which is a buggy, poorly designed piece of junk, but might suffice if you only need something quick-n- dirty and aren't too fussy): #!/usr/bin/python from time import sleep from appscript import * duration = 5 # seconds outpath = '/Users/foo/test.aiff' qtp = app('QuickTime Player') qtp.new_audio_recording() qtp.documents[1].start() sleep(duration) qtp.documents[1].stop() qtp.documents[1].export(to=mactypes.File(outpath), as_=k.AIFF) Or, if you're on Leopard and want something a bit more polished, you could look into using the new QTKit framework via PyObjC. Dunno about Python-specific examples, but I imagine you could dig up some ObjC code if you search around a bit and then convert that over to Python yourself. HTH has -- Control AppleScriptable applications from Python, Ruby and ObjC: http://appscript.sourceforge.net -- http://mail.python.org/mailman/listinfo/python-list