On Sep 9, 5:44 pm, Larry Bates <[EMAIL PROTECTED]> wrote:
> castironpi wrote:
> > I will try my idea again.  I want to talk to people about a module I
> > want to write and I will take the time to explain it.  I think it's a
> > "cool idea" that a lot of people, forgiving the slang, could benefit
> > from.  What are its flaws?
>
> > A user has a file he is using either 1/ to persist binary data after
> > the run of a single program (persistence) or 2/ share binary data
> > between concurrently running programs (IPC / shared memory).  The data
> > are records of variable types and lengths that can change over time.
> > He wants to change a record that's already present in the file.  Here
> > are two examples.
>
> > Use Case 1: Hierarchical ElementTree-style data
>
> > A user has an XML file like the one shown here.
>
> > <a>
> >   <b>
> >     <c>Foo</c>
> >   </b>
> >   ...
>
> > He wants to change "Foo" to "Foobar".
>
> > <a>
> >   <b>
> >     <c>Foobar</c>
> >   </b>
> >   ...
>
> > The change he wants to make is at the beginning of a 4GB file, and
> > recopying the remainder is an unacceptable resource drain.
>
> > Use Case 2: Web session logger
>
> > A tutor application has written a plugin to a webbrowser that records
> > the order of a user's mouse and keyboard activity during a browsing
> > session, and makes them concurrently available to other applications
> > in a suite, which are written in varying lanugages.  The user takes
> > some action, such as surfing to a site or clicking on a link.  The
> > browser plugin records that sequence into shared memory, where it is
> > marked as acknowledged by the listener programs, and recycled back
> > into an unused block.  URLs, user inputs, and link text can be of any
> > length, so truncating them to fit a fixed length is not an option.
>
> > Existing Solutions
>
> > - Shelve - A Python Standard Library shelf object can store a random
> > access dictionary mapping strings to pickled objects.  It does not
> > provide for hierarchical data stores, and objects must be unpickled
> > before they can be examined.
> > - Relational Database - Separate tables of nodes, attributes, and
> > text, and the relations between them are slow and unwieldy to
> > reproduce the contents of a dynamic structure.  The VARCHAR data type
> > still carries a maximum size, no more flexible than fixed-length
> > records.
> > - POSH - Python Object Sharing - A module currently in its alpha stage
> > promises to make it possible to store Python objects directly in
> > shared memory.  In its current form, its only entry point is 'fork'
> > and does not offer persistence, only sharing.  See:
> >    http://poshmodule.sourceforge.net/
>
> > Dynamic Allocation
>
> > The traditional solution, dynamic memory allocation, is to maintain a
> > metadata list of "free blocks" that are available to write to.  See:
> >    http://en.wikipedia.org/wiki/Dynamic_memory_allocation
> >    http://en.wikipedia.org/wiki/Malloc
> >    http://en.wikipedia.org/wiki/Mmap
> >    http://en.wikipedia.org/wiki/Memory_leak
> > The catch, and the crux of the proposal, is that the metadata must be
> > stored in shared memory along with the data themselves.  Assuming they
> > are, a program can acquire the offset of an unused block of a
> > sufficient size for its data, then write it to the file at that
> > offset.  The metadata can maintain the offset of one root member, to
> > serve as a 'table of contents' or header for the remainder of the
> > file.  It can be grown and reassigned as needed.
>
> > An acquaintence writes: It could be quite useful for highly concurrent
> > systems: the overhead involved with interprocess communication can be
> > overwhelming, and something more flexible than normal object
> > persistence to disk might be worth having.
>
> > Python Applicability
>
> > The usual problems with data persistence and sharing apply.  The
> > format of the external data is only established conventionally, and
> > conversions between Python objects and raw memory bytes take the usual
> > overhead.  'struct.Struct', 'ctypes.Structure', and 'pickle.Pickler'
> > currently offer this functionality, and the buffer offset obtained
> > from 'alloc' can be used with all three.
>
> > Ex 1.
> >     s= struct.Struct( 'III' )
> >     x= alloc( s.size )
> >     s.pack_into( mem, x, 2, 4, 6 )
> > Struct in its current form does not permit random access into
> > structure contents; a user must read or write the entire converted
> > strucutre in order to update one field.  Alternative:
> >     s= struct.Struct( 'I' )
> >     x1, x2, x3= alloc( s.size ), alloc( s.size ), alloc( s.size )
> >     s.pack_into( mem, x1, 2 )
> >     s.pack_into( mem, x2, 4 )
> >     s.pack_into( mem, x3, 6 )
>
> > Ex 2.
> >     class Items( ctypes.Structure ):
> >         _fields_= [
> >             ( 'x1', ctypes.c_float ),
> >             ( 'y1', ctypes.c_float ) ]
> >     x= alloc( ctypes.sizeof( Items ) )
> >     c= ctypes.cast( mem+ x, ctypes.POINTER( Items ) ).contents
> >     c.x1, c.y1= 2, 4
> > The 'mem' variable is obtained from a call to PyObject_AsWriteBuffer.
>
> > Ex 3.
> >     s= pickle.dumps( ( 2, 4, 6 ) )
> >     x= alloc( len( s ) )
> >     mem[ x: x+ len( s ) ]= s
> > 'dumps' is still slow and nor does permit random access into contents.
>
> > Use Cases Revisited
>
> > Use Case 1: Hierarchical ElementTree-style data
> > Solution: Dynamically allocate the tree and its elements.
>
> > Node: tag: a
> > Node: tag: b
> > Node: tag: c
> > Node: text: Foo
>
> > The user wants to change "Foo" to "Foobar".
>
> > Node: tag: a
> > Node: tag: b
> > Node: tag: c
> > Node: text: Foobar
>
> > Deallocate 'Node: text: Foo', allocate 'Node: text: Foobar', and store
> > the new offset into 'Node: tag: c'.  Total writes 6 bytes 'foobar', a
> > one-word offset, and approximatly 5- 10-word metadata update.
>
> > Use Case 2: Web session logger
> > Dynamically allocate a linked list of data points.
>
> > Data: 'friendster.com'
> > Data: 'My Account'
>
> > Allocate one block for each string, adding it to a linked list.  As
> > listeners acknowledge each data point, remove it from the linked
> > list.  Keep the head node in the 'root offset' metadata field.
>
> > Restrictions
>
> > It is not possible for persistent memory to refer to live memory.  Any
> > objects it refers to must also be located in file.  Their mapped
> > addresses must not be stored, only their offsets into it.  However,
> > live references to persistent memory are eminently possible.
>
> > Current Status
>
> > A pure Python alloc-free implementation based on the GNU PAVL tree
> > library is on Google Code.  It is only in proof-of-concept form and
> > not commented, but does contain a first-pass test suite.  See:
> >    http://code.google.com/p/pymmapstruct/source/browse/#svn/trunk
> > The ctypes solution for access is advised.
>
> You should review Zope's ZODB and/or memcached before putting in too much 
> effort.
>
> -Larry

Larry,

I'd love to say they were exactly what I was looking for.  They're
not.  I confess, I stopped reading ZODB when I got to the "uses
pickles" part, and 'memcached' when I got to the awkward and unwieldy
"SELECT FROM" part.  I'm aware of both of those and my solution does
something neither other does.
--
http://mail.python.org/mailman/listinfo/python-list

Reply via email to