On Jan 2, 3:02 pm, J Kenneth King <ja...@agentultra.com> wrote: > Tokyo Dan <huff...@tokyo.email.ne.jp> writes: > > If your were going to program a game in python what technologies would > > you use? > > > The game is a board game with some piece animations, but no movement > > animation...think of a chess king exploding. The game runs in a > > browser in a window of a social site built around the game. The social > > site has login, chat, player stats, list of active games, etc. AND > > there is also be a desktop client that accesses the game server via > > the same communication mechanism (like an AIR-based desktop client/ > > app) as the browser-based version - I guess using JSON/RPC. > > Ever see chess.com? > > I don't know what they're using in the backend, but the client is > entirely javascript. > > You could probably roll your own python javascript compiler to suit your > needs. It could probably even build up your own DSL for writing these > games. > > It's a worthwhile project and I think there might be support for it from > other developers.
There's a project called Pyjamas, and PyPy also has a Python to Javascript compiler. Imagine debugging it though - ouch. Just write some Javascript already. ;-) Michael Foord -- http://www.ironpythoninaction.com/ -- http://mail.python.org/mailman/listinfo/python-list