On Feb 24, 11:31 am, Nick Craig-Wood <n...@craig-wood.com> wrote: > Ben <bnsili...@gmail.com> wrote: > > No, It uses the the S-lang for video, and input control. However, SLAG > > is more of an abstract layer on top of that. > > > It has a Structures that contains menus and screens (menumodule / > > screenmodule). One LOADS them up with parameters. such as creating > > a new menu is like: > > > OpenMenu( Company name, SubSystem, this program name, mode, bottom > > status display) - Create initial menu structure Addtomenu(Menu > > Block Set name, DISPLAY line, ID, type of program, password ID ) - > > add to / update MENU blocks. runMenu() - Displays the whole create > > menu structure. > > > The Menu structure is done in pull downs and scrollable blocks in a > > TUI (text User Interface) and using the S-lang screen library is > > fully mouseable. > > > The screen module works mych the same way, but with the abiltity to > > open and close and work within "Sub Screens". > > > For those who do not know, S-lang is a interpreted language much > > like Python. However, there is s direth of library modules. The > > original S-lang started out as library of screen of keyboard > > modules, but has been expanded > > > My SLAG project does not care in reality WHICH or what language, it > > is simply handling menu and screen control. > > So do you want to embed python into your code? > > I'm still not clear what you are trying to achieve with python, though > I have a better idea what SLAG is now! > > -- > Nick Craig-Wood <n...@craig-wood.com> --http://www.craig-wood.com/nick
Actually no, I want to EXTEND python using the lower levels of S-lang screen modules. My Modules are written in C and are a frame work for building pull- down menus and data entry screens. Very nice for writing business applications. Think along the lines of FoxPro and/or the "Screen" section in Cobol and you have a pretty good idea of what i have done. -- http://mail.python.org/mailman/listinfo/python-list