I'm creating a game in python and I want to a level editor called 'tiled'. It ouputs a .xml file with base64-gzipped information. Then every 4 bytes represents a number. See the following link:
http://www.mapeditor.org/wiki/Examining_the_map_format To start I tried: code = base64.b64decode("H4sIAAAAAAAAAO3NoREAMAgEsLedAfafE4+s6l0jolNJiif18tt/Fj8AAMC9ARtYg28AEAAA") code = zlib.decompress(code) But I get: zlib.error: Error -3 while decompressing data: incorrect header check How can I solve this? Thanks, Niels. -- http://mail.python.org/mailman/listinfo/python-list