On Thu, 2010-03-11 at 20:38 +0200, Ludolph wrote: > > I decided I can use byteplay3 http://pypi.python.org/pypi/byteplay/ to > disassemble the code to workable objects, It even allows me to rebuild > the objects to bytecode. So if I define patterns on how python > interrupts the source code to bytecode I can visually represent this > and also so convert my visual representations back to bytecode.
Assuming you're on 2.6 or later, I'd suggest working with the ast module instead: http://docs.python.org/library/ast.html -- http://mail.python.org/mailman/listinfo/python-list