On Sun, Sep 19, 2010 at 14:31, J.O. Aho <u...@example.net> wrote: > Kev Dwyer wrote: > > On Sun, 19 Sep 2010 12:55:43 -0500, Default User wrote: > > > >> Consider: > >> > >> Can someone do development of programs for use on Windows systems, but > >> developed totally on a GNU/Linux system, using standard, contemporary 32 > >> and / or 64-bit PC hardware? > >> > >> This would be for someone who can not or will not use Windows, but wants > >> to create software for those who do. > >> > >> This might not include the use of VM for developing on GNU/Linux, as > >> that would seem to require a Windows installation disk, which the > >> developer may not be able or willing to obtain and use. > >> > >> Is the correct answer: > >> 1) no. > >> 2) yes. > >> 3) yes, a "Hello World" program will run just fine on the Windows Python > >> interpreter. > >> 4) other. > > > > Hello, > > > > The answer is "it depends", or 4 on your list of responses. > > > > You can write pure python on a Linux machine and it will run fine on > > Windows as long as you've taken care to program in a portable fashion. > > And not use modules not yet converted to microsoft, seems to happen from > time > to time. > > > > if you have C-extensions in > > your code you'll need to compile them over Windows. If you want to > > program against the Windows API you'll need access to a Windows box. > > You can always cross compile, not only over OS but even CPU architecture, > but > of course testing will be more difficult, on x86 based Linux you can use > wine > or similar to test, but can give you some differences to run on a native or > virtualized instance. > > > < sigh > . . .
Well, that's about what I expected, unfortunately. But thanks for the honest replies. [OT] So what's the alternative -- use the end user's browser as an interpreter for JavaScript or HTML5? [/OT] -- > > //Aho > -- > http://mail.python.org/mailman/listinfo/python-list >
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