Hello, I am working on a client/server program (game) that uses C w/
an embedded python interpreter, that uses python to script what
objects do in the game.   (primarily a C environment)

I was wondering if it is possible to control what modules get loaded
(or not).  perhaps by determining if the hash of the local file
matches a hash provided by the server.

I was also wondering, if you could construct a module, without a .py
file, and define functions and variables.


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Nathan Coulson (conathan)
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Location: British Columbia, Canada
Timezone: PST (-8)
Webpage: http://www.nathancoulson.com
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