Hello, I am working on a client/server program (game) that uses C w/ an embedded python interpreter, that uses python to script what objects do in the game. (primarily a C environment)
I was wondering if it is possible to control what modules get loaded (or not). perhaps by determining if the hash of the local file matches a hash provided by the server. I was also wondering, if you could construct a module, without a .py file, and define functions and variables. -- Nathan Coulson (conathan) ------ Location: British Columbia, Canada Timezone: PST (-8) Webpage: http://www.nathancoulson.com -- http://mail.python.org/mailman/listinfo/python-list