I have a simple Qt app that renders a scene in OpenGL does some very basic geometry routines. I originally was planning extending my app just by including Python.h and the corresponding lib possibly using pythonqt, but every time I brought it up on the python mailing list, many would say I should be extending it instead usually referencing this article (http://twistedmatrix.com/users/glyph/rant/ extendit.html). The article makes pretty good sense in most cases. I could see the value of extending it as a module if my app ever wanted to be used a library, but then I would have to do the whole business of making a complex setup.py file to match the current Makefile. I can't find any other docs on doing this to a Qt app/library though (especially since Trolltech uses the terms "extend" and "embed" interchangeably). The article does seem to glean over the difficulties of extending a complex app and the python docs, at least, seem to present "embedding" python as just a viable and worthwhile option.
Like I said, the article made sense in theory, but at the same time I have limited time to work on my project and don't want to spend too much time trying to figure out out to create a Qt extension-- especially since it looks like few others have actually done it. Is there a way to build a simple python module from my existing makefile? Or should I just stick with embedding for now using the existing makefile? Thanks. On Jul 22, 7:29 am, Thomas Jollans <t...@jollybox.de> wrote: > On 22/07/11 15:43, strattonbrazil wrote: > > > I'd like to extend my C++ Qt applicaition using distutils. Looking > > over the tutorial docs (http://docs.python.org/extending/ > > building.html#building), it seems fairly intuitive for simple > > examples, but I'm already using a rather complex qmake/Makefile system > > to get all my cpp files and libraries included. Is it possible to > > take advantage of the existing makefile (http://pastebin.com/ > > Ln3NCkNL)? > > What do you want to do? > > Distutils is used to build extension modules. Do you want to turn your > application into a Python module? > > It seams more likely that you want to embed Python in your application, > in which case you're looking at altogether the wrong documentation and > you simply have to link with libpythonX.Y like any other library -- http://mail.python.org/mailman/listinfo/python-list