----- Original Message ----- > >Pickle everything, use sqllite for your database. When you get > >things > working, then you can start measuring your performances and think > >about > clever implementation > That was a bunch of information; sorry about that. what do you mean > by > using sqlite for the database? Currently I just drop everything into > files. Is there a better way to do that? > Thanks for your advice.
Please keep the discussion on list. If you have a basic knowledge of databases, sure you could use a sqlite database to store you persistent objects. That's pretty reasonable. Not to mention a lot of stuff can interface with that database. If you want to build a web app to manage the player database, you can, most of the frameworks handles sqlite. Actually if you don't need a web app, a lot of sqlite admin app already exists. Note that the database is suitable only for the data. For serializing a python object with its code, you need pickle. JM -- http://mail.python.org/mailman/listinfo/python-list