i'm targeting Mac and Windows.  Let's skip the thing about "it should work when 
my app isn't running", just assume it's going to be embedded, no pipes or 
sockets necessary.

For Mac, I understand i need to "create" (?) a python.dylib, but i find no 
directions for that at the expected location:

http://docs.python.org/2/extending/embedding.html

is there some wiki page explaining how to create this for use in MacOS / Xcode?

Now for Windows: same thing, i think i must create a .dll, right?  Is there a 
tutorial for that?

After that, i can link to these items, then in my C++ app, just #include 
"Python.h" and i've covered step 1.
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