On Monday, January 6, 2014 12:37:24 PM UTC-5, blis...@gmail.com wrote:
> On Monday, January 6, 2014 12:09:28 PM UTC-5, Chris Angelico wrote:
> 
> > On Tue, Jan 7, 2014 at 4:02 AM,  <bliss...@gmail.com> wrote:
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> > 
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> > > I love programming in python but I'm having trouble deciding over a 
> > > framework for a single player MUD like game I'm making for fun. Ideally 
> > > it's a cross-platform free framework in case I want make it open source 
> > > later with good capabilities of customizing the GUI look/style.
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> > If by "MUD-like" you mean that it's fundamentally based on scrolling
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> > text and inputted commands, you may be able to just skip the GUI
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> > altogether and use the console (print() and input()). That'd save you
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> > a lot of trouble. Alternatively, it might be worth going the other way
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> > 
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> > and actually making it a MUD. Wait for a socket connection, let the
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> > user TELNET in. Your GUI would then be an actual MUD client, off the
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> > shelf, giving you all its features absolutely for free. Either way,
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> > you put zero effort into building a GUI, and you get something every
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> > bit as powerful as you could build manually.
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> > ChrisA
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> I suppose what I'm trying to accomplish isn't ordinary. Yes, it's 
> fundamentally a scrolling text based game but... with input commands only as 
> a secondary option. I'm going to design a new user experience I have in mind 
> via a GUI that can engage users without having to type commands. This is why 
> I'm wondering about alternatives.

It appears pyqt has better theming capabilities from what I'm reading up on.
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