On 02/24/2014 08:55 PM, William Ray Wing wrote:
On Feb 24, 2014, at 8:30 PM, Ronaldo <[email protected]> wrote:How do I write a state machine in python? I have identified the states and the conditions. Is it possible to do simple a if-then-else sort of an algorithm? Below is some pseudo code: if state == "ABC": do_something() change state to DEF if state == "DEF" perform_the_next_function() ... I have a class to which certain values are passed from a GUI and the functions above have to make use of those variables. How do I go about doing this? I have the following algorithm: class TestClass(): def __init__(self, var1, var2): #var1 and var2 are received from a GUI self.var1 = var1 ... if state == "ABC" doSomething(var1, var2) .. Could someone point me in the right direction? Thank you! -- https://mail.python.org/mailman/listinfo/python-listAnd, to extend Tim's suggestion of a dictionary just a bit, note that since Python functions are happy to pass function names as arguments, you can use a dictionary to make a really nice compact dispatch table. That is, function A does its thing, gets to a new state, and returns as one of its return arguments the key into the dictionary that points to the next function_name to be called based on that new state. Stackoverflow has a couple of compact examples here: http://stackoverflow.com/questions/715457/how-do-you-implement-a-dispatch-table-in-your-language-of-choice Bill
Now you're making it TOO easy Bill ;) -- ---------------------------------------------------------------------------- Tim Daneliuk [email protected] PGP Key: http://www.tundraware.com/PGP/ -- https://mail.python.org/mailman/listinfo/python-list
