On Wed, Aug 27, 2014 at 12:23 AM, Ian Kelly <ian.g.ke...@gmail.com> wrote: > On Tue, Aug 26, 2014 at 11:43 PM, alex23 <wuwe...@gmail.com> wrote: >> On 26/08/2014 6:12 PM, Amirouche Boubekki wrote: >>> >>> 2014-08-26 6:02 GMT+02:00 Ian Kelly <ian.g.ke...@gmail.com >>> <mailto:ian.g.ke...@gmail.com>>: >>> >>> It would be just as easy or easier in Python, or one could save a >>> lot more effort by just using RPG Maker like every other indie RPG >>> developer seems to do. >>> >>> I don't think there is FLOSS equivalent. >> >> >> There is indeed: >> >> http://openrpgmaker.sourceforge.net/ > > Ugh. There seems to be no public repository, and the only source to be > found is from release-versioned tarballs, so there's apparently no > collaboration other than some forums for reporting bugs and requesting > features. All the work is done by one developer in his spare time, and > he is currently on hiatus since April. Meanwhile the most recent > release is February, so it's not like somebody could just pick it up > and start hacking and expect to merge. > > That's only open-source under the most literal of definitions.
And the license is GPL, which I think is an unfortunate choice for a game maker, since it probably means that any games developed using it must themselves be distributed libre and open-source. -- https://mail.python.org/mailman/listinfo/python-list