while True:
for event in pygame.event.get():
if event.type==pygame.QUIT:
pygame.quit()
sys.exit()
pygame1.blit(image1,(0,0))
print ("choose from 0-8")
p1=int(input())
while p1>8 or p1<0 or list_b[p1]=="X" or list_b[p1]=="O":
print ("wtf bro")
p1=int(input())
list_b[p1]="X"
if p1==0:
pygame1.blit(image2,(31,36))
elif p1==1:
pygame1.blit(image2,(90,36))
elif p1==2:
pygame1.blit(image2,(143,36))
elif p1==3:
pygame1.blit(image2,(31,90))
elif p1==4:
pygame.blit(image2,(90,90))
elif p1==5:
pygame1.blit(image2,(143,90))
elif p1==6:
pygame1.blit(image2,(31,146))
elif p1==7:
pygame1.blit(image2,(90,146))
elif p1==8:
pygame1.blit(image2,(143,146))
total+=1
print ("choose from 0-8")
p2=int(input())
while p2>8 or p2<0 or list_b[p2]=="X" or list_b[p2]=="O":
print ("wtf bro")
p2=int(input())
list_b[p2]=="O"
if p2==0:
pygame1.blit(image3,(31,36))
elif p2==1:
pygame1.blit(image3,(90,36))
elif p2==2:
pygame1.blit(image3,(143,36))
elif p2==3:
pygame1.blit(image3,(31,90))
elif p2==4:
pygame1.blit(image3,(90,90))
elif p2==5:
pygame1.blit(image3,(143,90))
elif p2==6:
pygame1.blit(image3,(31,146))
elif p2==7:
pygam1e.blit(image3,(90,146))
elif p2==8:
pygame1.blit(image3,(143,146)
total+=1
fps=40
clockfps.tick(fps)
pygame.display.update()
the problem with this is that i get an syntax error at the very end at the
TOTAL+=1 when i delete this it tells me that there is an error at the
clockfps.tick(fps) thing what the heck is going on :p
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