I would like to animate the rotation of a 3-cube. I know how to do animation with pygame. My first thought was to set up a cube as a list of coordinates, and then project those coordinates onto a plane by ray-tracing from a viewpoint. I could then incrementally rotate it using the rotation matrix[1], briefly showing each step.
However, it seems to me that this is a solved problem, so there is probably a module that will do most of the scutwork for me. Any suggestions on where to find such a module? Thanks. [1] <https://mathworld.wolfram.com/RotationMatrix.html> -- Michael F. Stemper This sentence no verb. -- https://mail.python.org/mailman/listinfo/python-list