David Rasmussen wrote: > Frithiof Andreas Jensen wrote: > >> >> From the speed requirement: Is that correspondance chess by any chance?? >> > > Regular chess at tournament time controls requires speed too. Any pure > Python chess program would lose badly to the best C/C++ programs out > there now. > > I would also like to see Half Life 2 in pure Python.
There's nothing like "pure" Python. Python depends on a lot of libs, most of them being coded in C++ or C (or assembly FWIW). The common scheme is to use Python for the logic and low-level libs for the critical parts. And FWIW, I'd like to see any similar game in "pure" Java !-) -- bruno desthuilliers python -c "print '@'.join(['.'.join([w[::-1] for w in p.split('.')]) for p in '[EMAIL PROTECTED]'.split('@')])" -- http://mail.python.org/mailman/listinfo/python-list