In <[EMAIL PROTECTED]>, Zefria wrote:

> Also, I don't generally do any optimization at all yet (as a highschool
> student projects get trashed often enough no to bother over), but in
> this special case I'm expecting each "carrier" to have up to 150
> fighters, and 3 to 5 carriers for each of the two teams, which comes
> out to be quite large.

That's 750 fighter objects.  This is not a "large" amount of objects.  So
I think it's premature optmization.  Especially because you think of using
__slots__ without actually trying if the program uses too much memory.

Ciao,
        Marc 'BlackJack' Rintsch
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