I've been combing google for the past week trying to find an appropriate set of tools for a project I'm working on. Simply put, what I need is a GUI, powered by python, (I really don't want to touch any C++ code at all), that has an openGL canvas/scene(?), with a python interpreter sitting beside it. The whole thing should be resizable, and the display (not full screen) should be commanded by user interaction with the interpreter (like the boa-constructor interpreter), where the whole app resides in one window.
What would be ideal for me is an "OpenGL wxWidget(?)" that can be imported into wxGlade or Boa. ((Qt has a thing called glViewer (Which I got really excited about, but can't find a way for python to talk with it))) note: This should be cross-platform, MacOSX / Windows / Linux. I feel bad posting this because there is already so much discussion on the topic, however my brain is trying to escape, and I could only appease it by sending this missive. -- http://mail.python.org/mailman/listinfo/python-list