On Mon, May 21, 2012 at 11:28 PM, Scott Kitterman <deb...@kitterman.com> wrote: > For Python, we have python-qt4-gl. It depends on python-opengl. Python- > opengl is not ported to Python 3 yet, so there's no way to support > PyQt4/QtOpenGL yet.
Thanks for the fast reply, Scott, but I'm not sure I understand. I thought QtOpenGL and python-opengl were independent wrappers around OpenGL. QGLWidget provides its own context and drawing operations. In fact, I finally did have some success this morning building PyQt4 from sources, and I was able to use the QGLWidget class. (Granted, it was in C++ SIP-translated code, but it worked.) I can understand wanting to use python-opengl and QtOpenGL at the same time, but is one really required for the other? Thanks! --Brian _______________________________________________ Python-modules-team mailing list Python-modules-team@lists.alioth.debian.org http://lists.alioth.debian.org/cgi-bin/mailman/listinfo/python-modules-team