> I don't know the answer to this. Games tend to be straight-to-the-metal > applications: they don't truck with a lot of filtering and intermediate > DLLs. You might be able to use the debug APIs to watch for the loading > of the DirectInput DLL and insert some manual hooks, but that's a pretty > high level of guruness. Google for "api dll injection".
wow, that opened up a wealth of info. thanks. although i hope to skate by without using it... ;) > There are some HID filter drivers in the DDK supplied by Microsoft. As > a general rule, it is rare to find a publicly-available third-party > kernel driver. There are several reasons for that. Most drivers are > written for a specific device, and are not useful in the general case. > Device-specific drivers often include information that the manufacturer > considers to be proprietary. The support burden for a kernel driver is > much greater than a user-mode app. And, the investment in creating and > debugging a driver is so high, that most manufacturers don't want to > help the competition by providing the labor for free. interesting... thanks for the info. _______________________________________________ Python-win32 mailing list Python-win32@python.org http://mail.python.org/mailman/listinfo/python-win32