Hi, I'd like to be able to attach an OpenGL context to a Canvas. Can PyOpenGL and pyGUI work together?
thanks -mab ________________________________________ From: python-win32-bounces+marc-andre.belzile=autodesk....@python.org [python-win32-bounces+marc-andre.belzile=autodesk....@python.org] on behalf of Greg Ewing [greg.ew...@canterbury.ac.nz] Sent: Thursday, December 16, 2010 5:01 PM To: Octavian Rasnita Cc: python-win32@python.org Subject: Re: [python-win32] ANN: PyGUI 2.3.2 Octavian Rasnita wrote: > Does this mean that under Windows it uses the Win32 standard GUI like > WxPython? > > I am asking this because I want to know if the interfaces it creates will be > accessible for screen readers. I have no experience with screen readers, so I can't be sure. However, PyGUI uses the widgets natively provided by the Win32 API as much as it can, so to the extent that they support screen readers, PyGUI should as well. > BTW, what is the difference between PyGUI and WxPython? PyGUI is smaller, more Pythonic, documented in Python terms and doesn't depend on a huge third-party library. See the Project Goals on the web site for elaboration. -- Greg _______________________________________________ python-win32 mailing list python-win32@python.org http://mail.python.org/mailman/listinfo/python-win32 _______________________________________________ python-win32 mailing list python-win32@python.org http://mail.python.org/mailman/listinfo/python-win32