PS - A "type" isn't what I'm after, either, I mean the specific scene object. I don't want "pyNode failed to run some stuff", I want, for example "pyNode3 failed to run some stuff"
On Feb 8, 2:48 pm, jasonosipa <jason.os...@gmail.com> wrote: > I want to throw a specific print statement up if a node failed to do > something. I'm finding it easy to just print a generic message, but > how would I use a node's own name to make it easier to know which > specific one is flaking? > > pseudo compute: > > try: > runSomeStuff() > except: > print <myOwnNodeName> + ' failed to run some stuff' > > It's the <myOwnNodeName> that I'm curious about filling in. > > Thanks! -J. --~--~---------~--~----~------------~-------~--~----~ Yours, Maya-Python Club Team. -~----------~----~----~----~------~----~------~--~---