Thanks Dave for the example. The problem is that I couldn't get the example running. Following is what I executed in Maya :
import example example.ExampleUI() This outputs the following : # Result: <example.ExampleUI object at 0x2268B6A8> # Then on running : ExampleUI.Display() , I get an error saying ExampleUI is not defined. Any idea where am I going wrong. Thanks for the help, Cheers, Vikram. This gives an error saying that ExampleUI is not defined. What am I doing wrong On Sep 29, 7:24 pm, David Moulder <da...@thirstydevil.co.uk> wrote: > Ok, Here's and basic example with PyQT and a QListWidget... > Please note. This use's a modified pumpThread module. The default one from > the maya dev kit has given us lots of problems. > Thanks to some very clever people on this list we now have a working > pumpThread module that is heavily tested here at work. > > from PyQt4 import QtCore, QtGui > import pymel as pm > import pumpThread > > class ExampleUI(QtGui.QDialog): > def __init__(self, parent=None): > super(ExampleUI, self).__init__(parent) > # Set some basic properties on the UI > self.setWindowTitle('ExampleUI') > self.setObjectName("ExampleUI") > self.setAttribute(QtCore.Qt.WA_DeleteOnClose) > > # Add a Layout and set it to the UI > self.mainLayout = QtGui.QVBoxLayout(self) > self.setLayout(self.mainLayout) > > # Add a Button and set some properties. Also add it to a layout. > self.RefreshButton = QtGui.QPushButton() > self.RefreshButton.setText("Refresh") > self.mainLayout.addWidget(self.RefreshButton) > > # Add a list and set it to the layout > self.SelectionList = QtGui.QListWidget() > self.SelectionList.setMinimumSize(250,250) > self.mainLayout.addWidget(self.SelectionList) > > # Connect the Refresh Button to a function to populate the list > using SIGNAL's > self.connect(self.RefreshButton, QtCore.SIGNAL("clicked()"), > self._RefreshButtonFunc) > > def _RefreshButtonFunc(self): > ''' > Fill the list based on a maya selection > ''' > oSel = pm.selected() > if oSel: > self.SelectionList.clear() > [self.SelectionList.addItem(s.name()) for s in oSel] > else: > self.SelectionList.clear() > > @staticmethod > def Display(): > ''' > calls the window. Typical PumpThread call > Use's a modified pumpThread that properly set's up the thread. > ''' > # We need a global to stop python gc the UI > global mainWindow > > # We need pumpThread to make the UI responsive > pumpThread.initializePumpThread() > app = pumpThread.get_app() > if app: > # We can set the app to use a nice style > app.setStyle('Plastique') > mainWindow = ExampleUI() > mainWindow.show() > > ExampleUI.Display() > > I'll post our final pumpThread later today. > > -Dave > > On Tue, Sep 29, 2009 at 6:42 AM, floyd1510 <vshingr...@gmail.com> wrote: > > > Hello all, > > > I have got PyQt up and running in Maya 2009. I was wondering if > > someone could guide me to a few examples, like adding a list of > > objects from maya into the QT listview or adding items dynamically to > > a combo box etc. > > > I appreciate the help. > > > Cheers, > > Vikram. > > --~--~---------~--~----~------------~-------~--~----~ http://groups.google.com/group/python_inside_maya -~----------~----~----~----~------~----~------~--~---