Exactly. I'm trying to avoid any redundancy and without complex methods. For this reason, it is very important and very helpful to know the point of view of each in respect of each command.
On Dec 16, 8:05 pm, Phil Sloggett <[email protected]> wrote: > I think the setDrivenKeyframe command in mel is a bit flexible like that - > there are arguments for attribute but it also lets you pass the whole > node+attribute as an object to the command. The python command might be a > little less flexible? while I doubt it, I know for a fact that the following > form works. In script, I also tend to avoid using commands like rotate as > they get a bit redundant when you can pass appropriate values to the > commands you want without modifying your scene. > > cube = mc.polyCube()[0] > circle = mc.circle()[0] > mc.addAttr(circle,ln='Roll',at='double',min=0,max=10,dv=0,k=1) #note the > k=1, makes the next setAttr line redundant. > mc.setDrivenKeyframe(cube,at='rotateX',cd=circle+'.Roll',dv=0,v=0) #by > specifying 'driverValue' and 'value' we dont need to modify/ > mc.setDrivenKeyframe(cube,at='rotateX',cd=circle+'.Roll',dv=10,v=90) #the > objects' attributes the way you would in the GUI. > > 2009/12/17 Vitor Lôbo Ramos <[email protected]> > > > Good night > > I'm having trouble making a setdriven key in python. > > Well out, what I'm wanting is something very much like this: > > > addAttr -ln "Roll" -at double -min 0 -max 10 -dv 0 |nurbsCircle1; > > setAttr -e-keyable true |nurbsCircle1.Roll; > > setDrivenKeyframe -currentDriver nurbsCircle1.Roll pCube1.rotateX; > > setAttr "nurbsCircle1.Roll" 10; > > rotate -r -os 90 ; > > setDrivenKeyframe -currentDriver nurbsCircle1.Roll pCube1.rotateX; > > > python would that be? > > > Are 2 objects. A circle and a cube. > > In the circle, I create an attribute value to float default 0, min 0, > > max 10. Therefore, I create a key Setdriven between the circle and the > > cube. where the value 10, the cube rotates in the X axis 90 degrees. > > > I'm having a little difficulty in building the code. > > > -- > >http://groups.google.com/group/python_inside_maya -- http://groups.google.com/group/python_inside_maya
