paul, you overachiever, you!

On Jan 9, 2010, at 1:06 AM, Paul Molodowitch wrote:

> Odd... I took a look at it, and the line that's apparently erroring is:
> 
> data = data.encode( 'utf-8', 'ignore')
> 
> The weird part is that the error handling is set to 'ignore' - which, 
> according to the docs (unless I misinterpreted it, somehow) is supposed to 
> mean that any characters which can't be converted are silently ignored.  
> Clearly, this isn't what's happening.
> 
> - Paul
> 
> On Sat, Jan 9, 2010 at 1:01 AM, Chad Dombrova <[email protected]> wrote:
> that's a tricky one.   perhaps somewhere in mel2pyStr an `encode` or `decode` 
> before getting parsed would do the trick.  unf, don't have time to look this 
> over atm, but a patch would be gladly accepted!   :)
> 
> -chad
> 
> 
> 
> 
> 
> On Jan 9, 2010, at 12:51 AM, David Shaw wrote:
> 
>> Hey Chad,
>> 
>> Another question that I am a little puzzled by when using mel2py
>> 
>> I have a bunch of scripts that are throwing the following error:
>> 
>> # Error: UnicodeDecodeError: file 
>> ..\site-packages\pymel10\pymel\tools\mel2py\melparse.py line 2580: ascii # 
>> (Note I have removed the longer part of the path just in the error)
>> 
>> However I have some other scripts that are parsing just fine.
>> 
>> It would seem the culprit is the © symbol in the scipts
>> 
>> is there a modification I can make to the melparse.py to account for that?
>> 
>> I tried setting the default to UTF-8 in jEdit and resaving, however that 
>> didn't seem to work.
>> 
>> thanks
>> Dave
>> 
>> 
>> On Sat, Jan 9, 2010 at 4:54 PM, David Shaw <[email protected]> wrote:
>> Ok thanks Chad.
>> 
>> 
>> On Sat, Jan 9, 2010 at 2:21 AM, Chad Dombrova <[email protected]> wrote:
>> your second attempt was correct. the warnings are normal.
>> 
>> -chad
>> 
>> 
>> On Jan 8, 2010, at 8:10 AM, [email protected] wrote:
>> 
>> > Hey guys,
>> >
>> > I've not tried to use mel2py until today.
>> >
>> > I am running pymel 1.0b2 (think thats right) under Maya 2010 (32bit)
>> >
>> > I do the following:
>> >
>> > import pymel.all as pm
>> > # pymel.core : Updating pymel with pre-loaded plugins: Fur,
>> > VectorRender, DirectConnect, studioImport, ikSpringSolver, Mayatomr,
>> > rotateHelper, MayaMuscle, ModelPipelineExportMaya, fbxmaya,
>> > ik2Bsolver, ModelPipelineMaterialMaya #
>> >
>> > Then:
>> > import pymel.mel2py
>> > # Error: ImportError: file <maya console> line 1: No module named
>> > mel2py #
>> >
>> > So then did:
>> > import pymel.tools.mel2py
>> >
>> > And got:
>> > # WARNING: No t_error rule is defined
>> > # WARNING: Token 'COMMENT_BLOCK' defined, but not used
>> > # WARNING: Token 'COMMENT' defined, but not used
>> > # WARNING: There are 2 unused tokens
>> > # WARNING: no p_error() function is defined
>> > # WARNING: Symbol 'element_list' is unreachable
>> >
>> > Am I doing something wrong?
>> >
>> > Thanks
>> > Dave
>> > --
>> > http://groups.google.com/group/python_inside_maya
>> 
>> 
>> --
>> 
>> http://groups.google.com/group/python_inside_maya
>> 
>> 
>> -- 
>> http://groups.google.com/group/python_inside_maya
> 
> 
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