It's difficult to say without more information, but as a wild guess: does your node class have any array type data attributes (e.g. MPointArray)
On Thu, May 13, 2010 at 9:48 AM, matthew evans <[email protected]>wrote: > hey guys, iv created a node that plays around with the matrices of > geometry. it works fine when node is not connected to a piece of > geometry,( you can see the matrix attributes changing in the attribute > Editor), but when i connect the node to a piece of geometry (going > threw a decompose matrix node first) maya 2009 crashes after 1 frame. > > any ideas what may cause this? and what the solution might be > > -- > http://groups.google.com/group/python_inside_maya -- http://groups.google.com/group/python_inside_maya
