It's difficult to say without more information, but as a wild guess: does
your node class have any array type data attributes (e.g. MPointArray)

On Thu, May 13, 2010 at 9:48 AM, matthew evans
<[email protected]>wrote:

> hey guys, iv created a node that plays around with the matrices of
> geometry. it works fine when node is not connected to a piece of
> geometry,( you can see the matrix attributes changing in the attribute
> Editor), but when i connect the node to a piece of geometry (going
> threw a decompose matrix node first)  maya 2009 crashes after 1 frame.
>
> any ideas what may cause this? and what the solution might be
>
> --
> http://groups.google.com/group/python_inside_maya

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